Final Year Development Blog 12 - Portals and Creating Options.
- Jay Patel
- Apr 15, 2018
- 1 min read
Because of what I have in the script I had increase the playtime of the top down shooter part of the game. So I have decided to design and implement a maze. The player after spwning into the Level would have to go through a portal they would then be transported into the maze. In the maze are 8 portals which will take the player to the different 8 Subsystems. Also taking the tester feedback to heart I will code it so that you can through every single portal into whatever order the player wishes and the story dialogue will present itself in the correct order. The player will get story dialogue for every 2 portals that are downed.
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