top of page

Final Year Development Blog 7 - More Neighbourhood Progress and more events

  • Writer: Jay Patel
    Jay Patel
  • Mar 18, 2018
  • 2 min read

First of all here is an update on the Neighbourhood and the finished Park section.

I have created all of the houses in the neighbourhood all that is left is to put up lamp posts, tress and bushes and finally telephone poles. Here is a few screenshots of the finished park.

I have also made a few more events. At the beginning of the game the Hanuman Chalisa plays you go up to a radio and switch it off when you do text appears the same way it appeared when you woke up. Here are the blueprints for it.

The above makes sure that the player is the Trigger box

when the player is in the Trigger box then all of these events will play out. First off all the player will be informed that they can press E then I get all the actors that are a radio put it into an array then I turn the volume of the sound down to 0 I then play the conversation between red and amara.

I then created a bathroom event for the game too. Simply you press E and it plays edited sounds of a toilet flush, shower sounds and teeth brushing. The blueprinting is similar to above.

The final event is receiving a text from your friend Chrissy. this was a bit more complicated because I am trying to edit content inside a widget from the Level Blueprint.

In the above picture its set up so that when the player overaps a trigger I get Main Ui widget which houses the text mechanic I red make various texts visible to see. I also play a vibration sound and text chime and make an alert play.

Then the Reply combo box appears and you have a choice of 2 options.

The above picture check which selection have have chosen, 1 or 2 and depending on what is chosen 2 booleans are either set to true or false.

The above choice makes sure that everytime you select the booleans get updated.

This is where the event plays out when you actually push the send button. Depending on what boolean is chosen a different even will play out.


 
 
 

Comments


bottom of page